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I had this but it doesn't work:Īlso maybe a workaround to this is making the 30FPS permanent by hex editing the rom, I know how to this on SNES roms but have no idea on N64 ones, it is possible? What these codes do? I mean I know "801C6FA1 0001" enables 60FPS, but what about the other ones? How the crawlfix code/codes works, I keep getting stuck in the first part of the game, because I cant get the Kokiri Sword.Īlso I would want to toggle between 30FPS and 20FPS, so far I have this for the 1.2 rom (is easy to port the codes between versions):Ĭheat0=D01C8D75 0010,801C7861 0002 //30 FPS Toggle Press LĬheat1=D01C8D75 0020,801C7861 0003 //20 FPS Toggle Press RĪlthough it works I want to have the 30FPS enabled by default and only switch to 20FPS when there is the need to crawl. Retroben, I need help with the OoT codes: Idle and other animations are still faster.Ĥ6FF=Maxed (fun for high views and no fall damage) Not sure why you didn't get a message,maybe it links to another resource like Because that would be really hard for games that don't have internal support for it,and because most emus can beautifully upscale games anyway. I went to your channel then hit the about button,which revealedĪ "send message" button and proceeded to paste my saved txt file contents. XXXX and XXXX are Max Speed (Default 4240).
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If movement speed was going to get used there would be quite a few codes to figure out for all Mario's animations.ġ9 ? is your acceleration. This doesn't seem to work, but does control some aspects of Mario's movements. Trying to achieve exactly 30fps since the frame-rate has been doubled. I have it set to 1 but I think it might still be too slow. The 11th code can be adjusted to speed up and slow down the frames of animation.
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Slow Objects (yoshielectron) need improvements not all objects are there adjusted speed to 30 frames of animation, how about Mario too? Slow Camera Speed (yoshielectron) great code!! Please let me know what you think we can do for the rest of the hack. Retroben's FPS code seems edit: to work like a charm! Still looking for Mario HEX animation code so we can slow him down like the other objects. Need to test some of the levels to find what else needs to get done.
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